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Linux+Sound Art
Categories: Music, linux | 1 Comment

Pure Data (aka  Pd ) is ‘a real-time graphical programming environment for audio, video, and graphical processing’, as described on the Pd community site. By patching elements or externals, together one can build systems to generate and process audio and create video effects. Pd runs on Windows, OSX and of course Linux. Pure Data as [...]

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Every once in a while I change the Linux desktop that I live and work with. Early on in my Linux use I adopted Blackbox, then Fluxbox, as my window manager. This choice came from owning computers that were lacking in resources, and also because Fluxbox provided a cool way to dress my Linux desktop. [...]

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SuperCollider is a music programming language that allows for realtime audio synthesis and algorithmic composition, making it popular with academic sound researchers and sound artists alike. For whatever reason it missed the boat and was excluded from Ubuntu 8.04 aka Hardy Heron. Fortunately, there are two fairly easy ways to install SuperCollider on your Ubuntu [...]

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Kluppe is a loop play that provides some interesting interesting ways to manipulate and play loop soundfiles. Sounds are loaded into buffers either as soundfiles or recorded from an audio input. The buffers are then used to populate loopers, which is where all the fun happens. Regions of a loop can be selected and played [...]

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A new entry in to the Linux softsynth pantheon is Minicomputer, an eight voice multitimbral synth with some interesting features. The Minicomputer website states that its sounds are well suited to industrial and glitch music, but Minicomputers sounds allow it to be used in other settings. Each voice in Minicomputer is monophonic, which some may [...]

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A little over a year ago I received an IPod Nano for attending a tech course (Cisco Wireless LAN Advanced Topics, if you’re curious). I had seen GTKPod but I didn’t really care for how it organized stuff. I suppose I could have read the manual, but I like instant gartification, and I wasn’t getting [...]